How to play Five Crowns | Official Rules (2024)

How to play Five Crowns | Official Rules (1)

How to play Five Crowns | Official Rules (2)

Components

  • Two decks of 58 Cards
  • Instructions

Object of the Game

To be the player with the lowest score at the end of the 11th round by making your entire hand into books and/or runs.


Cards

The game consists of two 58-card decks. Each deck has three Jokers and five suits: stars How to play Five Crowns | Official Rules (3), hearts How to play Five Crowns | Official Rules (4), clubs How to play Five Crowns | Official Rules (5), spades How to play Five Crowns | Official Rules (6) and diamonds How to play Five Crowns | Official Rules (7).

Each suit has eleven cards: 3 through 10, Jack, Queen and King.


Wild Cards:

How to play Five Crowns | Official Rules (8)

Jokers are always wild cards. There are also rotating wild cards that change every round. The rotating wild cards are based on the number of cards dealt that round.

So, when 3 cards are dealt, the 3s are wild, when 4 cards are dealt, the 4s are wild and so on until the last round when the Kings go wild.


Books

A book consists of three or more cards of the same value regardless of suit. For example:

How to play Five Crowns | Official Rules (9)

Any card in a book can be replaced by a wild card. For example, if 8s are wild, a book could be:

How to play Five Crowns | Official Rules (10)

You can have as many wild cards in a book as you wish and they can be adjacent to each other.


Runs

A run consists of a sequence of three or more consecutive cards of the same suit. For example:

How to play Five Crowns | Official Rules (11)

Any card in a run can be replaced by a wild card. For example, if 7s are wild, a run could be:

How to play Five Crowns | Official Rules (12)

You can have as many wild cards in a run as you wish and they can be adjacent to each other.

How to play Five Crowns | Official Rules (13)

Deal

  1. Shuffle both decks of cards together.

  2. In the first round deal 3 cards, one at a time, in a clockwise rotation, to each player.

    Each round, the number of cards dealt increases by one. In the second round deal 4 cards, in the third round deal 5 cards and so on until the last round when each player is dealt 13 cards.

  3. Place the remaining cards in the center of the table to make the draw pile and flip over the top card to start the discard pile.


Game Play

  1. The player to the dealer's left goes first and play continues clockwise.

  2. Start your turn by drawing a card from the draw pile OR picking up the top card from the discard pile. You can only take the top card.

  3. Keep all of your books and/or runs in your hand until you are able to go out.

  4. Complete your turn by discarding one card.

  5. Going Out: Start your turn as normal, then lay down your entire hand in books and/or runs on the table in front of you before discarding your last card.

    You can only use the number of cards you were dealt to make your books and/or runs. You must have one card left to discard. Your discard can be a playable card.

    6. Once a player has gone out, all other players have one more turn. Start your last turn as normal, but lay down any books and/or runs you can before discarding. All unused cards will count toward your score.

    You are not allowed to play on another player's books and/or runs.

  6. The cards used in books and/or runs are not scored. Players add up only their unused cards. The scorekeeper records and tallies the scores.

  7. Card Values: Each number card is worth its face value, Jacks are 11 points, Queens are 12, Kings are 13, Jokers are 50 and the current wild cards are 20 points.

  8. The player to the dealer's left shuffles all of the cards and deals the next round.

    Remember to increase the number of cards dealt by one card and keep track of rotating wild cards!

    Play continues until the 11th round when each player is dealt 13 cards and the Kings go wild.


How to play Five Crowns | Official Rules (14)

End of the Game

At the end of the game the player with the lowest score wins!

Hints

  1. Keep your options open. You can come from behind even in the last round; hence the slogan, The game isn't over 'til the Kings go wild!

  2. Whenever you are uncertain which card is wild, count the number of cards you were dealt, that number is wild for that round.

  3. The rare occasions:

    • If you have a wild card in your hand that you can't use - you are allowed to discard it. This will save you points but may help the next player.

    • If all the cards in the draw pile are used, shuffle the discard pile to replenish the draw pile.

    • If there's a tie for the lowest score: have multiple winners OR deal a 6-card tie-breaking round for only the tied players to play.

  4. Having a party? Combine two games and play with up to 14 people!

Solitaire Instructions

Goal

To close out each pile by making books and/or runs before the draw pile is depleted.

Deal: Shuffle all cards together and deal 11 piles: 3 cards in the first pile, 4 in the second, 5 in the third and so on until you have 13 cards in the eleventh pile. Arrange each of the piles faceup in a way that you can see all of the cards. The remaining cards create your draw pile.


Wild Cards

Jokers are always wild. The additional wild cards for each pile are different. They are based on the number of cards each pile was dealt. For example, the first pile has 3 cards, so 3s are wild for that pile.


Play

To begin, take the top card from the draw pile and decide which of the 11 piles you want to play it in. After adding it, discard one card from that pile. Discarded cards are not allowed to be used again.

When all of the cards in a pile are successfully arranged into books and/or runs, it is closed and can be flipped over. Continue playing until all the piles are closed (you win) or the draw pile is depleted (try again).


Continue Reading

How to play Five Crowns | Official Rules (2024)

FAQs

How to win at 5 crowns? ›

Non-routine Problem Solving: To win in Five Crowns, players must use all their cards to create books or runs that are a minimum of three cards each. Because cards are randomly dealt, and options are changing often during play, the books and runs players collect aren't always obvious from the start.

Is the Five Crowns based on luck or skill? ›

A fine card game that is simple and easy to understand. The drawback is that five crowns can be long for what it is and much of the success a player has is from the luck of the cards that are dealt at the beginning of each round. Players have little to no agency in this 99% luck-based game.

How to keep score in 5 crowns? ›

Players add up only their unused cards. The scorekeeper records and tallies the scores. 8. Card Values: Each number card is worth its face value, Jacks are 11 points, Queens are 12, Kings are 13, Jokers are 50 and the current wild cards are 20 points.

Do you shuffle every hand in Five Crowns? ›

Before each hand is dealt, all the cards (both decks) are shuffled together.

Do you have to discard to go out in 5 crowns? ›

Go out for the round if you can play all your cards to runs or books. After discarding a card, check if all of the remaining cards form runs or books. If they can, then you can go out by laying your cards face-up in front of you. During the first round, you'll either go out with a single run or a single book.

How long does a game of 5 crowns last? ›

The game lasts a total of 11 rounds, where the first round is 3 cards, second round is 4 cards, and so on until you have 13 cards in your hands. Lastly, there is a rotating wild card (in addition to jokers) that changes every hand. On the first round with 3 cards, the number 3 is wild.

What is the lowest score in the Five Crowns? ›

The lowest score is: 0.

What is the highest score in Five Crowns? ›

The game was created by Set Enterprises in 1996. The highest score possible in the game is 968 (excluding the jokers) or 1225 (with wild cards).

Why is the game called Five Crowns? ›

It's called Five Crowns because they added a star suit on top of the spades, clubs, diamonds, and hearts to make things crazier, and if that weren't enough, there are also two decks, smushed into one.

How many wild cards can you use in Five Crowns? ›

You can have as many wild cards or Jokers in a run as you wish (and they may be adjacent to each other). BOOKS: A book consists of three or more cards of the same value regardless of suit, e.g., 8♣, 8★, 8♠, or K♠, K♦, K♥, K♥.

How much is a Joker worth in Five Crowns? ›

CARD VALUES: Each number card is worth its face value, the Jacks are 11 points, Queens are 12, Kings are 13, Jokers are 50, and the current wild card is 20 points.

What is an ace worth in 5 crowns? ›

CARD VALUES: Each card has a point value. Number cards are face value. Jacks = 11; Queens = 12; Kings = 13; Aces = 1; Jokers = 50; and current wild card = 20. PLAY: After each deal, a card is turned face up to begin the discard pile.

Are Five Crowns like rummy? ›

It's a rummy style game complete with sets and runs.

Is 5 Crowns a fun game? ›

All in all, Five Crowns will always be a go-to-game for me to have on hand. It travels well, is easy to explain, and plays well with small groups and large groups alike. Plus, ANYONE can be the comeback kid. I would highly recommend this game to anyone who enjoys card games or numbers.

Why is the game called 5 crowns? ›

It's called Five Crowns because they added a star suit on top of the spades, clubs, diamonds, and hearts to make things crazier, and if that weren't enough, there are also two decks, smushed into one.

How do you play 5x lucky? ›

How to Play: Match any of YOUR NUMBERS to any of the LUCKY NUMBERS, win the corresponding prize for that NUMBER. Uncover a “ “ symbol, win five (5) times the corresponding prize.

Is Five Crowns the same as rummy? ›

Five Crowns is a lot like Rummy. You make books (of three or more cards of equal value) or straights (three or more cards of the same suit in ascending order), and those are the only sets you can make. It differs from Rummy in several ways, though, many of them in the same ways that Quiddler does.

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